Hero-U Rogue to Redemption

Programmer

When I was eight or nine years old my dad took me to Sears to buy our first computer, a Commodore 64. It didn’t take much for me to want to know how those amazing programs worked. So, around nine years old I bought my first programming book. A couple of years later, I discovered Kings Quest….and so began my love of adventure games.

As a kid, I poured all my money into adventure games and programming books. I even tried writing my own adventure game engine, first in C and then in C++. After high school, I went to FSU to study music composition and theory. (Music is my other great love.) Half way through grad school I started a video game music company with a friend. That didn’t go anywhere, but it re-ignited my programming. In 2004 I took my first professional programming job and have been writing C# or JavaScript code almost every day of my life since.

Today, I work a lot on open source frameworks for application development, which is what I’m known for most in the community. While I don’t have much “real world” game development experience, I’ve spent a lot of time professionally building developer and designer tools for various industries. I’m really happy to be a part of the Hero-U team and looking forward to building a fantastic set of tools to help enable the Coles to bring their vision to life.