Hero-U Rogue to Redemption

Cidney Hamilton


I’m Cidney. I’ve been programming since I was about nine, and hasn’t really stopped since. I’ve got experience in interactive fiction, open source, industry software, and web development, but this is my first professional game dev gig. I’ve been working on Hero-U for about three months; I’m nominally a “content programmer”. That means my focus is mostly on putting together rooms in the game via Unity (mostly focused on the rest of the castle and the “adventure game” interactions), but like everyone else, I’m doing a bit of everything!