There are over 25 different characters in Hero-U. Some can be friends to Shawn – if he wants them to be. Some are enemies to Shawn – if he lets them be. There are many chances to talk and interact with the other characters in order to change their opinion of Shawn.
Thus, there are talkers. These are the faces at the bottom of the screen that indicate who is speaking. They also indicate how that character is reacting to the situation. They won’t always be happy to see Shawn – or hear what Shawn is saying. And Shawn won’t always go out of his way to say the right things. You might want him to say the Snarky thing rather than the polite, charming answer. So what if he does make a few enemies along the way? Maybe he earns too many demerits. What’s the worse that can happen?
Er… you don’t want to know. Trust me, for Shawn, it’s a fate worse than death.
So Shawn will navigate through the school making friends and influencing people. It will be up to you to decide just how Shawn does that.
Today’s “Wallpaper Of The Day” (okay, okay, so it’s usually the “Wallpaper of the Night”, by the time I actually post it) shows off the layout of the Wine Cellar. This is the concept drawing that was used to create the 3D location used in the combat prototype. It’s a rather spooky and dangerous place. This is the first area in the game where Shawn will face real danger.
It’s the first real ‘dungeon’ we’ve designed in a game. Don’t worry, there are many more to come.